Hi, as ypu may know i hate the common definition of vevtor graphics. Where curves are defined as mathematical functions. Because, this gives the wrong impression and it gets mismangled to mean different things to different people.
But worse most people can not use that info go reasln about the system
So i have been playing with following explanation:
" Vector graphics deals with the idea of a curve; Not its representation on paper or screen but the idea of what that curve should be. You can then attach a instruction to this ideal curve on how it should represent itself on the medium."
@joojaa I feel the 'best approximation' is inherent in all computer systems though. The possible combinations of hardware and software are so huge, you can never really guarantee any result, just a 'best effort' At least for visual stuff, I hope at least Excel always calculates the same result for 1+1.
@joojaa It's just that my graphics card can render a different image from yours, and my screen is calibrated differently. And the sun casts a different light in my part of the world. And... So I cannot guarantee you are seeing what I am seeing, even if my curves would be mathematically perfect.
I don't see how knowing the curve is actually not the real curve but just an idea of the curve helps everyday users of Illustrator for example to churn out better vector graphics.
Who is the target audience for this definition of yours anyway?
@PieBie well it helps to understand why we have strokes and fills, it helps to understand that you dont necceserily draw the curves as much as construct them, and that the curve can be used to other things than what you see on screen such as cutting paths for lasers or planar cutters like this zund im sitting next to
IT also differentiates the reason for why not just use pixels
Although to be honest vector drawing was never intended for graphic designers originally, but rether for engineers using plotters
to engineers the lines in manufacturing drawings dont actually have a width they present the imaginary perfect surface that you strive to attain
In Mozilla Firefox, I want to create userContent.css which overrides the CSS of a site.
Where should I create the file?
Could you please describe it based on Windows 7?
How can I modify this image slider so that instead of having a little triangle on the bottom - It just uses a resize arrow (cursor: ew-resize;) from anywhere along the center line.
I tried all kinds of shenanigans, but the best I could get was no triangle, but I still had to drag from the bottom only. (also couldn't get the resize arrows in) I don't know any CSS, just trying to play around.