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9:38 AM
posted on September 15, 2024 by Thomas Manuel

I. Dear Reader, What do you see when you look at a game? When we talk about visual art like a painting, we look it and we see line, colour, composition, pattern and so on. And we could talk about that stuff when we talk about games but then we’d be talking about a book’s […]

 
8 hours later…
6:04 PM
posted on September 15, 2024 by Iko

Today, I'm taking you to Paris, France, to chat with Côme Martin, a prolific and uber-creative French designer. Côme's best-known titles include the iconic Meanwhile in the Subway, Broken Cities, Feathered Adventures, and many more. In this episode, we discuss Côme's journey as a designer, from the first one-pagers to his most innovative games, how the Norwegian indie scene influen


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