« first day (4905 days earlier)      last day (45 days later) » 

5:51 AM
I forget, does 5e have the rule that e.g. x2 speed and x3 speed stack, giving x4 speed? Or does it default to x6 speed?
 
 
3 hours later…
8:40 AM
@Phoenices It stacks. If you, say, double your speed twice, you move at x4 speed. Which may mean that a character breaks physics but whatever. Not a physics simulator.
 
 
3 hours later…
12:07 PM
@NobodytheHobgoblin I had considered flagging this answer for being rude, so I’m wondering what value you’re seeing there.
 
1:02 PM
posted on March 05, 2024 by Steph C.

TTRPGkids is at SXSW EDU 2024 for 1:1 mentor sessions AND to give a talk on using TTRPGs to teach engineering skills! Find info on the TTRPGkids events, resources supporting the talk, and a general intro for those who are new to TTRPGkids! Continue reading “Educational resources and general intro to TTRPGkids for SXSW EDU attendees”…

 
1:33 PM
I started to type up a question, but this feels better for chat.
I know a very creative person who likes to play games their own way, but absolutely hates complicated rules and math. Is it possible to play some kind of a TTRPG with them?
And if so, any systems that are good to use or better to avoid?
 
@PearsonArtPhoto I'd recommend FATE. It's more about the story than calculating things.
 
I guess I need to dig up more in to that then.
I've seen it around, just been a while since I looked in to it.
 
I think the core of FATE is free.
Let me just give you an example - in FATE you have aspects for a character or a setting. For example a character might be "strong" or a location might be "dark". You can use these aspect to your advantage. For example because you're "strong" you can just say "I bust open a door". Or because it's "dark" you can say "I sneak out of sight". For these you pay with a resource called FATE points. You get those if the GM tries to invoke an aspect on you as a hindrance.
It leads to ups and downs but if you suffer because of the story, you also get resources to pay to influence the story.
 
1:49 PM
Hmmm. Will have to look more in to such things. Fate was kind of what I thought the answer would end up being, but...
 
2:30 PM
@ThomasMarkov I don't see much value, it again is just the issue that none of the "delete this" options matches well, it is not a comment, it is not a question in the form of an answer, it is not link only etc. Else I would have voted delete, too. It would be useful if there was an option for "lacks supporting evidence"
 
@NobodytheHobgoblin It didn’t even attempt to answer the question.
 
 
7 hours later…
9:25 PM
@ThomasMarkov I took another look. I think according to rpg.stackexchange.com/help/review-first-answers, using the Share Feedback option might have been the best approach instead of OK‘ing. Or, as you suggest, marking as Rude. I do think it is trying to answer, but more in a frame challenge way (and impolitely so)
 
10:14 PM
@NobodytheHobgoblin that's just a run of the mill D&D hater, that's all it was. There are a few who keep posting on GitP who are rather tiresome in repeatging that similar line.
 
11:04 PM
@NobodytheHobgoblin "not an answer" flag?
 

« first day (4905 days earlier)      last day (45 days later) »