@ThomasMarkov a guy who was in the play test did the math a while back. 6-8 Easy to Medium was how the numbers lined up, but they never corrected that in the final printing.
Pugmire seems to be about human players playing as dog fantasy characters. I was talking about dog players playing as human(oid) fantasy characters. Like if someone brings their dog to D&D night, and the dog is bored because the humans are just sitting around and not playing fetch.
@MikeQ well, cats are better for game nights in my experience: the worst that happens is, if you drop a polyhedron, it's a treasure for the cat to chase. Or that you need to spare a hand for your sudden lapwarmer.
GM: The king looks at you impatiently. He turns to you and says, "What do you want of me, wizard?" Dog: (licks the table) GM: I'll roll Persuasion. (rolls a 20). The king is moved by your words.
one of our cats will see something they want to chase...but 'tis over there and they are not going to go get it. So they'll scream at it in the hopes it comes closer
@Trish and weirdly, millions of people enjoy playing it. But not all games are to the tastes of all gamers. So it goes. People loved Mass Effect, but it never did anything for me. I also tired quickly of WoW.
@AncientSwordRage they're practising casting a spell to move the item closer :D (idk if there's a spell like that and if so what it'd be called. i'm not familiar with RPGs / magic stuffs)
@hyper-neutrino no, they are clearly trying to tell their worshippers to move it for them, but hoomans are so dense, they don't understand what their gods want!
@MikeQ I know. It was mine. I was fed up by the flak that people think it wasn't a valid question to ask if that was ever acknowledged by any official wizards of the coast source.
@KorvinStarmast projector is a hazzle (we couldn'T ge tthe keys to access them most of the time), but I have used my TV as auxiliary screen when playing remotely this year.
@Trish Some day, I will retire and go baack to painting the rest of my minis. Only about a thousand to go
@Trish We have a tv upstairs that I don't use any more, Maybe I ought to do that. Hmmm. Plug into it ... will discuss with wife. She needs to be sure that the TV won't be inaccessible to a guest; it's in the guest room ...
Back when the original CoD was still hot, I hooked a nearly deceased beamer (thus free) to my PC. When you play on a screen that's a square meter, you don't really need resolution. It was hilarious even with the square pixels.
Now there are people with an 8k tV bigger than that.
@Mast you can't. You have to combine it with a digital projector. It's janky and you really only need it in very specific edge cases. Like if you don't have a whiteboard
Yes, whenever possible. Improvisation is important, but that works well with dynamic things, like actions and motives. Trying to invent a fully explorable space on the spot is a very different beast.
Although I suppose it depends on the game. I am mostly versed in D&D type games, where the GM is expected to prepare an environment where the action takes place. That means they need to know the important elements (NPCs, hazards, etc) that would be relevant.
Ah, you mean writing descriptions? In that case I just do a few bullet points, enough to convey tone and important cues. I don't bother writing up full paragraphs. I've found that many descriptive details aren't really important, because the players will mentally fill in the blanks.
A trap of prewriting an environment to be aware of, is that the more you write it, the more you're forcing your party to go into it or throwing it away.
@TheDragonOfFlame I've got just general prompts for scenes, but rarely am I reading my text straight. MOstly because I may have forgotten I wrote something.
I'm a big fan of outlines. And I'll usually have a 3 pocket encounters I can place anywhere in case they go another direction.
So for the "dragon's red scales glisten in the torchlight" - what's the reason to use that phrase? Is it important that the dragon is shiny? Is the torch important?
Then the short answer is no. The blurbs are usually too long, and tend to contain irrelevant details. Instead I do bullet points for whatever is important enough that the players need to know, and maybe for tone if the tone isn't already established.
well, my improvised descriptions also tend to contain a lot of irrelevant detail, which then becomes relevant if the players get interested in it (they always get interested in the throw-away stuff :P)
Pure flavor details can be fun, but they are time consuming and can distract the players. I've had players fixate on a throwaway descriptive detail and then get confused when there was no follow-up.
One thing I've found is that players will often help you flesh out details unintentionally. I'll give them a rough outline of the room, say "It's a rather small room, only about 10x20 feet. There's a cabinet against the North wall, next to a bed and a writing desk". Those are the only features that anyone, including me, know about the roombecause those are the only actually important features for the story.
Then the players will say something like "how is the room lit?" and you'll have to make a split second decision. Is it unlit? Is there an oil lamp burning on the desk? Torches in the wall? A chandelier?
You don't have that written down, because you don't need to know ahead of time.
They may also assume details, and say something like "I check under the rug to see if there's a hidden trap door". No-one ever said there was a rug, but it gives it some character, and it makes sense for there to be one there, so why not? So you decide what kind of rug it is. Maybe it's from the hide of some great furry beast, or maybe it's woven silk. They won't end up finding a trap door of course, but just knowing that there's a rg there sharpens the image of the room in your mind.
I know in some homebrew classes, such as Matt Mercer's Gunslinger Archetype, you can add your proficiency bonus to your initiative modifer. Are there any ways of doing this in the official rulebooks?
I am new as DM running my fourth session playing D&D 5e.
I have five experienced players who sometimes use logic that seems suspicious.
One of my players is a wizard. They cast Detect Magic as a ritual to search for magical items, barriers, or a person who has magic.
I don't have a problem with t...
> You emit an aura of alertness while you aren’t incapacitated. When you and any creatures of your choice within 10 feet of you roll initiative, you all gain a bonus to initiative equal to your proficiency bonus.
If you click the "leave" link on the right side of the page, it will remove you from the room and prevent pings showing up from anyone that's not a mod
@Someone_Evil yep, but I only notice 'pings' when I look at the top of the page on mainsight and see a little red flag with how many messages or comments I have missed.
@Catofdoom2 No apology to me is necessary, none at all. I was being a bit impatient with how our communication wasn't synching up; I owe you an apology for being so impatient.
And we had a very tough scheduling and "when to play" coordination piece tossed in there to boot. As I said to Devil, the DC for scheduling is a 35 or so. 😮
I'm a DM in a campaign and I was wondering if I could make my own weapons. Yes, the ones already in the Dungeon Master's Guide are pretty cool, but I'd like to make weapons of my own. Is this illegal?
I am creating a +2 magic bastard sword (both myself, as a DM, and my own DM say that the Bastard Sword is a Heavy Weapon, similar to how most people I know say the Katana/Dao (Japanese and Chinese longsword respectively) is a Finesse Weapon). I would appreciate it if anyone knew ways to make thi...
@Glazius well, we're getting Fantasy World, which aims at being better (better explained mechanics and procedures, better moves). Anyhow, I found the forum post I was remembering and it doesn't actually talk about moves, it's about how DW and "PbtA-engine" games in general are a bad gateway to indie games since they can be easily played like traditional games.
Consciousness allows for basic habitual behaviour. Get up, shower, put coffee in the cereal bowl. Dress, comb your teeth and clean your hair. The stuff you do on a daily basis.
Being awake is when you realize that you have toothpaste in your fringe and your pants are on backwards
Sure, there are a few factors that can let that happen. The most common being the rare occasion where you actually get a good sleep (I would imagine you still get those sometimes... treasure them), or in my case, my partner gets up early and makes a coffee for me