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5:00 PM
@goodguy5 I've totally got the fangirl thing for Fillion, NPH, and Joss Whedon.
 
I have trouble getting over how danged annoying whedon was in tng
 
@ColinGross I'm right there with you. JW controversies aside.
 
Pathfinder 20th Anniversary Humble Bundle: humblebundle.com/books/pathfinder-10th-anniversary-books
 
@goodguy5 Wrong Whedon, I think.
 
spam detected vote to purge please
 
5:02 PM
Shout out to @JohnP for pointing it out
@Sdjz already voted and flagged :)
 
And it's ooooouta here!
 
@goodguy5 not sure if intentional joking reference to Wil Wheaton or genuine confusion
 
@GreySage LMAO you're right.
@V2Blast nope, derp moment.
 
lol
 
That's pretty funny.
 
5:04 PM
Yeah, Wil himself wasn't happy with how Wesley was written
 
That being said, I've never seen Buffy or more than 6 episodes of Star Trek
 
@ColinGross I'm not quite sure how to define it, but there's something about how Joss Whedon writes female characters that I don't like.
 
@V2Blast honestly, I don't think there was much to be done about it. wilwheaton was an annoying kid. The character just ratched up his innate smarminess by 1-2 degrees
 
@Yuuki Interesting. I usually hear the opposite from most people.
 
@ColinGross Well, that's because yuuki clearly doesn't like women to be strong or independent </sarcasm>
 
5:06 PM
@Rubiksmoose Buffy's a pretty decent show for the most part. Some really standout episodes, and some really meh ones. Reruns of Angel are actually what first got me into the buffyverse
 
I think the way I've managed to articulate it is that Whedon writes his female characters like they're male except short and wiry.
 
you're complaining that Whedon writes Strong Female Characters (tm)
 
But I don't think that's quite right.
 
Really? I never felt that way about buffy or ... uh.... the darkskinned lady from firefly...... name?

Or felica day in dhsab
 
Zoe?
 
5:08 PM
yes, thank you
 
@V2Blast Holy heck! That's a lot of source books. I nice easy to digest 50 book set.
 
I think there are some decent feminist critiques of Whedon's work (particularly Buffy) but it's been ages since I read them
@goodguy5 The actress, Gina Torres, played Jessica Pearson in Suits for a while. She's getting her own spinoff soon(?).
 
@V2Blast I find myself replacing "feminist" with "gender equity" in my head to update the statements for the modern era.
 
Buffy has a lot of problems, but a lot of them are because they're trying to address other problems and should be viewed through the lens of the time they were made.
The show's over 20 years old.
 
@goodguy5 Oh man, like M.A.S.H... some of those jokes are just not funny anymore.
 
5:10 PM
exactly, but the show itself still holds up and is a profound piece of work.
 
@ColinGross Thing is, even with MASH, the creatives involved were already, in the late '70s and early '80s, saying "yeah, we shouldn't have been making those kinds of jokes, that was dumb" in reference to their earlier stuff.
I know Gelbart is on record as regretting a lot of the staple humor of seasons 1-3.
 
@Xirema Which is the right statement to be making.
 
Whedon is really difficult to parse as a creative, w/r/t Feminist critiques of his work. He's very good at writing good strong Female Characters, but he has issues writing good strong Feminine characters. And as a lot of Feminists are starting to realize, only being good at the first half of that equation can be problematic.
 
If anybody has a reopen vote in their heart: this question could use one IMO.
 
dunno why it got closed
or why it needed reopened. the answer seems suitable
 
5:14 PM
@goodguy5 Not sure either tbqh.
@goodguy5 Well if a question is closed but doesn't deserve to be it should be reopened as a matter of principle if nothing else
 
one for I know for sure is that Whedon loves feet
 
@Xirema I think that kinda gets at what I was trying to say, I'll keep that in mind.
 
@Rubiksmoose I mean, I agree. I love "the principle of the thing"
 
@Carcer That's Tarantino
 
Whedon too
 
5:15 PM
@ColinGross It's both.
 
@goodguy5 Also, I know there is plenty of room for answers better than mine (eg a more thorough balance analysis, experience with allowing the house rule at the table, etc.)
 
one of the related questions "can I slam an enemy into a wall to deal damage"

I want to respond. "yes. it deals 1d4+str damage as an improvised weapon
 
I don't know if anyone can rival Tarantino's foot fetish.
 
@goodguy5 that's how I adjudicated it last week.
 
@goodguy5 "... 1d4+str damage to the wall"
 
5:16 PM
@goodguy5 I think someone actually did say that. Or to one of the related question I saw anyways lol
 
yep, that is the accepted answer lol. I hadn't gotten to read it yet lol
 
@goodguy5 Improvised weapons is literally my favorite running gag on RPG.SE.
 
It is honestly how I would do the shadow step body slam thing as well. Congrats you took 6d6 damage and did 1d4+STR
 
the tvtropes entry for Whedon does include: "Does Not Like Shoes: While not as egregious as Quentin Tarantino in that regard..."
 
I'm entertained that the question tag filter applies after the posts get loaded. I have it set to 50 posts per page, and I see 3-5 per page with the 5e tag ignored.
 
5:17 PM
@Carcer That's like saying "while not as hot as a star..."
 
nah. Especially not the first time.
first time would be an attack roll to split it 3d6 and 3d6
after that, I'd have to decide
 
@Rubiksmoose Well ok I might be more generous. Maybe half of fall damage to opponent full to falling creature.
 
I will allow a LOT of shenanigans to slide the first time someone wants to do it.
 
oh sure. Me too.
 
especially if the player has a fate point inspiration to burn
gah, what's strikethrough notation?
 
5:19 PM
Three tildes
dashes maybe
still it's three of them
 
ty
 
Tildes is Discord's markdown, IIRC.
 
I really wish it was the github markdown, but c'est la vie. Also, I'm not interested in putting in a PR to fix it.
 
and yet, here we are lol
 
I finally decieded to just change the title of that Shadow Step question.
 
5:26 PM
good
 
(if anyone here had a close vote on the Q because of that word, you might consider redacting it)
 
Shadow step shenanigans. Through windows. Through keyholes. "I'm batman". I do put the kibosh on extending it's already pretty darned useful and powerful uses. Advantage on the next attack makes it hella useful with a rogue though.
 
@ColinGross I've always wondered why we haven't had a huge fight here over casting spells through keyholes or gaps under doors or the like for a "clear path"
 
it's obvious that a translucent window counts as a "clear path"
 
spells through keyholes is legit
 
5:39 PM
@Rubiksmoose Not all the keyholes or doors have enough visibility, but some do and should. Especially cheaper or more mundane ones.
 
@goodguy5 hahahahah
 
Also, the keeps or lairs of large creatures have bigger gaps in my narratives.
 
@goodguy5 Eh, that's more of a blurry path.
 
@goodguy5 [aneurysm]
 
@Rubiksmoose it's in the text!
 
5:40 PM
@ColinGross visibility has nothing to do with a clear path though.
 
@Yuuki all spells must have a bloody path to the target. Bite thyself, beholder!
 
@goodguy5 It's clear, but obstructed?
 
Now, if the window is smudged, nothing allows a "translucent path"
 
@Rubiksmoose Does clear path require you could walk there? or that you could shoot a paintball to it?
 
It's like fiberoptics man.
perfect relay of data, and spells
 
5:41 PM
@ColinGross You know, it would have been lovely if the rules specified (they don't)
As far as we can tell clear path means the target is not under full cover.
Which I usually interpret as meaning could I hit them with an arrow.
 
Yes, cover/obstruction is what blocks a clear path
 
So through a door would be full cover for targeting spells. Shadow step isn't a spell luckily for monks.
 
Wait, so why wouldn't gloves remove your ability to cast spells?
your hand has full cover
 
@Rubiksmoose A paint arrow?
 
or how about plate mail?
 
5:42 PM
@goodguy5 Full glover
 
because that's not how magic works, goodguy5
 
@Rubiksmoose <chortle>
 
so invisible/translucent barriers block a clear path, darkness/fog doesn't
 
my wife just asked if I was alright because I was giggling so much
 
hahahaha
 
5:43 PM
@V2Blast So you're saying you can cast magic missile at the darkness /S
 
through the darkness, at least.
 
Only if the darkness is a creature you can see within range
 
@V2Blast There's always grues.
 
True, Groo is a creature: en.wikipedia.org/wiki/Groosalugg
 
grues merely live in darkness, and Grue creates more of a smokey fog than actual darkness
 
5:44 PM
They'll eat you. I know it from those Zork documentaries.
 
they will do that, yes
you are likely to be eaten by a grue
 
@Carcer Sometimes, I want to try to mess around with making a Zork-like and then adding a easter egg if you name your character "eaten by a grue".
> You step into the darkness. You feel like yourself again. (removes debuffs)
 
@Yuuki The 3rd party 5th edition foes has a grue monster. I had an encounter with grues. Two in opposite corners that were written to try to lure characters, and failing that, try to convince them to go kill the other grue.
 
do grues not like each other?
 
@goodguy5 These two didn't.
 
5:53 PM
@goodguy5 Well, they're solitary creatures because if they're try to meet up, they're likely to be eaten by a grue.
 
@Yuuki it is entirely possible that this is a canon explanation
 
@goodguy5 True... you're always eaten by "a grue" never "many grues" or "two grues"
 
IIRC, a window provides Total Cover but does not block Line of Sight, so a Fireball cannot go through a window, but Sacred Flame can?
 
@ColinGross "You were eaten by some grues."
 
@Xirema RAI Sacred Flame can. Though the exact RAW seems to be a bit ambiguous there.
 
5:59 PM
@Xirema yeah, crawford said that sacred flame's targeting ignores cover and it's clear how he thinks that was intended to work, but what's actually written in the spell is "The target gains no benefit from cover for this saving throw."
 
@GreySage Yeah... always just a solitary grue lurking about in the darkness.
 
Actually, Zork had capitalization confusion. Really, there was just a cannibal running around. If you stepped into darkness, you were likely to be eaten by A. Grue (Arthur Grue).
 
From the news feed: http://www.enworld.org/forum/content.php?6074-Odyssey-of-the-Dragonlords-Player-s-Guide-is-Free!
https://www.modiphius.net/products/odyssey-of-the-dragonlords-players-guide-free
"You can grab the 28-page Player's Guide for the greek-inspired Odyssey of the Dragonlords campaign setting for D&D 5E for free. [...] Inspired by ancient Greek mythology, Thylea is a brand new campaign setting—a lost continent that can be seamlessly added to any existing campaign setting. [...] Note: The Odyssey of the Dragonlords campaign book has not yet been released. The expected launch dat
 
@Carcer Right, since the cover-ignoring property theoretically applies to only the saving throw, but full cover would normally make the creature not have to make a save in the first place.
 
@CTWind Yeah this is one of those cases where it is clear that the RAI reading is biasing JC's interpretation of the spell. And indeed mine after reading it.
 
6:07 PM
@CTWind it's not really theoretical, it's explicitly scoped in that spell description - nothing about it says that its targeting works differently than the normal rules
 
@Carcer Right, bad choice of words on my part.
 
k
 
@Rubiksmoose There is empty space between atoms, therefore everything is a clear path
 
Speaking of Crawford, his recent tweet in regards to that question about Invocation-sourced spells being warlock spells makes me wonder if there's some errata/sage advice in the future for it- the phrasing of "[...]are meant to be[...]" might mean that as written, he can see why the question needed asking.
 
@MikeQ Everything is in the universe, therefor everything is adjacent to everything else and in melee range. Except for the stuff outside.
 
6:19 PM
Found Odyssey of the Dragonlords Player's Guide on DriveThruRPG as well, so you don't have to enter your address/billing info: drivethrurpg.com/product/267073/…
 
@vicky_molokh "Suddenly, a Shot Rang Out!" isn't literally "kill the bad guy before the players can." Here's the conversation @kviiri is referencing.
Jan 29 '18 at 11:54, by BESW
That's the "man with a gun" principle: introduce something that demands immediate response while also implying new questions, and then write or play into it to discover how the characters will deal with the danger and what the questions are.
 
The two are not the same, but both seem like retroactively diminishing a fairly snatched victory.
 
I don't see how introducing new urgent questions diminishes resolving old ones.
I mean, it can if the GM handles it badly but let's assume they don't because anything can be bad if it's handled badly.
 
6:36 PM
It really depends whether the introduction of new ones retroactively ruins the conclusions about old ones. Such as the shift from planning The Man being the mastermind of this plot to asking Who is the Man Behind the Man, retroactively downgrading the former's importance.
 
That's why I linked to the original conversation, which never mentioned the "man behind the man" concept.
 
I may be conflating different people's approach to sudden additions.
 
That seems to be a common difficulty.
 
Speaking as someone who watched/watches a lot of Anime, the "Man behind the Man" trope seems perfectly fine and I don't see what the problem is and I definitely have a level-headed unbiased perspective on the issue. =)
 
It can be done well, within reason
All depends on the execution, and avoiding doing it more than once in a story
 
6:43 PM
@V2Blast Or, if it's an anime, doing it repeatedly every story arc.
 
The man behind the man is a subset of resolution to the principle I was talking about:
Jan 29 '18 at 11:48, by BESW
...not literally (usually), but I just keep rolling from whatever question was answered into the choice that will set up the next question for the next act.
 
@CTWind I think "meant to be" in this case is indeed simply a statement of intent. Who knows if it will get errata
 
(My general opinion is that it's very good to use in the first 20-30% of a story's planned arc, but any later than that and it loses its effectiveness. A good use takes what seemed like a smaller story and expands the scope and raises the stakes. A bad use adds needless complexity or prolongs the story)
 
@GreySage Sailor Moon did this literally every single arc.
 
6:45 PM
> A classic technique once told to me by @BESW is that if the players defeat the bad guy early, a shot rings out and the villain falls dead. Now it's up to the players to figure out who was the Man behind the Man.
 
the real bad guy was the enemies we made along the way
3
 
@vicky_molokh Yes. I responded to your skepticism by providing the original conversation, and you've just been responding to kviiri's paraphrase instead of my own words.
The technique isn't about introducing a bigger, badder villain. It's a specific way to easily introduce a new complication if the resolution seems to quick or easy, by having something happen which suggests new questions the protagonists will need to answer--without having to know what the answers to those questions are.
 
I'm not sure how to reply. The fact that you offer approach B doesn't seem to change the fact that I find approach A victory-diminishing. (Whether or not approach B is victory-diminishing is a separate matter.)
 
22 mins ago, by vicky_molokh
The two are not the same, but both seem like retroactively diminishing a fairly snatched victory.
 
@Xirema Speaking as someone else who watches too much anime, I'm unsure if anime tropes are really the standard for good story structure
2
 
6:51 PM
@BESW Thus the parenthetical sentence.
 
@GreySage If you move 5 feet, you provoke opportunity attacks from every creature in the universe
 
@vicky_molokh It doesn't seem that BESW is arguing with you about your take on man-behind-the-man twists. It seems like they are simply correcting the record on what it is they actually said (which is what inspired the whole conversation).
 
Ah, OK.
 
@vicky_molokh Which is approach A? Somebody else kills the BBEG? And approach B is, player 3 has joined the fray?
 
@V2Blast This is a good concept to keep in mind; if the new questions are about a pre-existing story element that had seemed less important before, it feels more narratively reasonable than introducing a completely new story element. The Law of Conservation of Plot isn't realistic, but it's expected.
 
6:56 PM
@ColinGross Approach A referring to 'PCs solve the mystery quickly, therefor retcon the mystery by making it so that a second baddie controlled the first all along'.
 
@MikeQ ThatsTheJoke.jpg
 
@MikeQ Weirdly, anime story-extension tropes may be more usefully transferred to long-form RPG campaigns than many other tropes, because they're trying to deal with similar problems of quickly improvising ways to extend limited material.
That's what "Suddenly, A Shot Rang Out!" and "a man with a gun comes through the door" are for:
 
Yes, some storytelling devices happen to work in anime because they are convenient storytelling devices. Not because anime is popular.
 
They're techniques to create new questions for the characters to solve, in ways that can go any number of directions.
The man with a gun who comes through the door isn't necessarily shooting anyone; maybe he's been shot in a duel and needs help!
 
@vicky_molokh The plot thickens? The plot can always thicken. If they don't add starch to the stew themselves, sometimes the DM has to dues ex macaroni that stuff.
 
7:03 PM
RPGs are inherently improvisational. We benefit from looking at how other mediums improvise.
 
Not a fan of Deus Ex M'ing. I prefer that if something is meant to be part of a given plot-arc, it should be thought of in advance. Improvise into the future, but not into the past of the plot's 'light cone' as much as possible.
 
@vicky_molokh It may depend on where the audience (players) are in the story. If the antagonist is removed from the equation but the mystery isn't solved yet, then the storyteller (DM) may need to add a substitute antagonist for the remainder of the mystery.
But if removing the antagonist effectively resolves the mystery, but the group wants the campaign to continue, then the DM could write "End of chapter 1" and start up a new plot arc. Which is ok!
 
Or how about resolve the mystery without an antagonist, as an epilogue, followed by going to a different story arc earlier? 'This is not the culprit because we only watched half of the episode' is a jarring.
> the DM could write "End of chapter 1" and start up a new plot arc. Which is ok!
 
Interesting. If the antagonist is stopped early, and there's no substitute or secondary antagonist, then what sort of opposition would the PCs face for the remainder of the game?
 
It's not like a session must be spent in opposition. It can be spent as an epilogue, as an RP-oriented session etc.
And for the next session, the GM can think of what new troubles are worth dealing with, assuming the PCs didn't spend the break on picking their own goal to pursue.
 
7:15 PM
@BESW do you have any experience with running or playing Paranoia?
(or anyone)
 
@MikeQ In one of my games we'd established that an antagonist had been someone one of the PCs knew long ago, so we did a flashback to their falling-out decades previously and that helped us figure out what sorts of things would happen next.
@Rubiksmoose Not me, but I think @doppelgreener has played Paranoia.
 
My understanding is that stories require conflict in order to move forward
 
@BESW Ok! I'll see if doppel has any. I'm looking at possibly running it for my group and was hoping for a take from someone who had run it before.
 
@MikeQ Yes, but not all conflict is oppositional.
 
Conflict could mean anything from "murderous necromancer" to mundane stuff like "it's raining and the PCs don't have umbrellas", but it's still conflict from a narrative sense
 
7:18 PM
And there are parts of stories that don't focus on conflict.
Recently I've been interested in tend-and-befriend games.
 
does this link work for anyone? dnd.pfhoenix.com/downloads.php Trying to help figure things out with this question
 
user15026
@BESW As in the opposite of flight-or-fight?
 
@Ash Yup.
It's an alternate stress response to the better-known fight-or-flight.
 
@Sdjz nope
 
user15026
@BESW Yeah, opposite was not the best word I could have used, there.
 
7:24 PM
@BESW This is true. Nonconflict scenes are useful for pacing in between conflict events.
 
user image
3
 
Tend-and-befriend is behind a lot of mobile games' success with demographics that aren't interested in adrenaline/dopamine games, and I'd like to see more of that in tabletop RPGs.
Though there are a few I know of already, like Golden Sky Stories and Hot Guys Making Out.
 
Maybe i'm using the wrong term here? I thought that conflict just means there's a goal, and the protagonist/PCs aren't currently at that goal. Doesn't have to be dramatic or violent conflict.
e.g. Fuzzy Bunny wants to eat a carrot, but they do not have any. That's conflict, yeah?
 
"Conflict" isn't a precisely-defined term. It often means fight-or-flight because that's the vast majority of conflict in our media.
 
Well, I took it as there is an obstacle preventing the goal.

i.e.- FuzzBunn wants to eat a carrot, but they do not have any, but is in the carrot store. That's not conflict (assuming there are no other obstacles, like rabbit-based racism, or this month's den-rent)
 
7:31 PM
Then does conflict = the circumstances that prevent the bunny from obtaining the carrot?
 
I haven't played Paranoia yet, just been in touch with several people who have and who told me about it and their sessions. (@Rubiksmoose)
 
@MikeQ I think so.
 
Conflict is when a scam artist shows you their middle finger.
 
Is there more to that joke?
 
I hope not
 
7:33 PM
@doppelgreener oh ok. Do you have any overall impressions from them or things that stand out?
Not a big deal if you can't or don't have the time. I'm in no rush on this.
 
side note, ones middle finger is very gratifying to stick out. Definitely top 5
 
A good way to build a story arc is to establish a simple goal for the PCs, and the obstacles which complicate achieving it.
 
orc and pie
 
@ColinGross You want to befriend the orc, but the orc is too busy eating pie. What do you do?
 
@goodguy5 Poor six-fingered man, he has one that doesn't even make the top 5.
 
7:36 PM
@MikeQ I cast friends and try to convince the orc to come to a tavern!
 
And of the 32 possible configurations of 5 fingers, I think middle finger only is still top 5.
fist
thumb only
middle only
pointer only
roman numeral V

6th place is The Horns
 
@goodguy5 Horns with pinky+index, or pinky+thumb?
 
@BESW Anyhow, if the game has no conflict or complications, if the bunny can simply wish a carrot into their possession, then I'm skeptical whether the resulting narrative would be interesting or engaging
 
pinky+index
🤘

pinky+thumb is hangloose
 
Pinky and index extended with the thumb touching the middle and ring fingers gives you The Fox.
 
7:42 PM
@Yuuki I thought that was the llama.
 
Depends on the culture, I suppose.
 
@BESW that depends on how big your hands are.
 
@Yuuki So it's only The Horns if the thumb doesn't touch the ring finger?
 
@MikeQ I don't think anyone's saying otherwise?
 
Ah, I missed a part. Your pinky and index are extended upwards while your middle, ring, and thumb are extended outwards.
 
7:44 PM
I'd be curious how cultural it is, though. Our sense of good story tends to be very epistemological.
 
@Yuuki ah, that makes more sense
 
In order to avoid spreading the definition of conflicts so wide as to become meaningless, I like using FATE's definition.
 
@Rubiksmoose it's fun and I wanna play it and wow friend computer seems like bonkers fun
Unless you're a Citizen in which case wow friend computer seems scary
 
Nintendo just sent out a detailed BotW survey.
Focus grouping for new Zelda game?
 
@doppelgreener (I listened to a one-shot and man am I excited to play friend computer)
 
7:47 PM
@BESW Er, it was meant to extend to the idea of continuing a mystery, if the culrprit's been revealed and nothing stops the investigators from solving it
 
@Yuuki Where is it?
 
Emails. Might depend on whether you got physical or digital.
 
Ahh.
 
@MikeQ I like Bubblegumshoe's approach where solving the mystery just sets up the major conflict of "what should we DO with what we know?"
 
@BESW Must the bubblegumshoes do anything with what they know?
 
7:50 PM
No, but that's also a choice with consequences.
BGS focuses on the community of relationships, and mysteries ripple through communities.
 
8:03 PM
@BESW So what can the bubblegumshoes do with their information, and why should they do anything with it?
 
Depends on the story.
Our first adventure had a younger boy coming to the teenage sleuths, asking for help finding his stolen bike without his father finding out (because he'd been irresponsible about locking it up and would get in trouble).
The sleuths figured out that the bike had been stolen and destroyed by a local teen who used it to film himself doing stunts for YouTube.
They decided that their priority was the client, the boy whose bike had been stolen.
If they did nothing, the boy would get in trouble (and the thief would get away with it).
If they involved any adult authorities, the boy would get in trouble because his dad would find out.
So they got blackmail on the thief (videos of him wiping out embarrassingly on a stolen bike) and forced him to help get the boy's bike fixed quietly using parts from his own bike.
 
8:21 PM
@BESW What happens after that?
 
That's the end of that mystery. But we've established elements of the community that will be important in future mysteries.
The primary mechanic is about relationships: your relationships create opportunities and offer access to things you couldn't do on your own, but maintaining them requires effort.
They've now got at least two more relationships which can be called on in future stories.
And the way they handled themselves and the mystery defines those relationships, thus defining how they'll come up again later.
eg, the thief actually has a small positive relationship with one of the sleuths because he thinks he can convince her to help him get into the school's extreme sports club.
 
X-TREEEEEEEEEME
 
She thinks he's a creep, but she has her own goals... if she needs his help, maybe she'll wind up helping him in return.
And if she gets a creep into the club, that would cascade through her social group and potentially wind up causing new mysteries to solve.
 
@Yuuki I initially read it as "T-REXTREME"
 
Power just went out, will be back.... Later.
 
9:09 PM
For dnd 5e, anyone know what size a lycanthrope in hybrid form is?
 
9:28 PM
@GreySage I think they're Medium in all forms, except for werebat, which is Small in all forms
wait, nevermind. I just noticed that wererats change size based on form, without specifying the size for the hybrid form. I still think it's reasonable to use their humanoid size for their hybrid form size.
 
@NicolasBudig Weretigers and werebears are large in animal form. It is hinted that they are large in hybrid form too. I asked a question about it.
 
@GreySage ah, fair enough. Looks like I missed that
 
 
1 hour later…
10:44 PM
@goodguy5 quick copyright that
 
11:39 PM
hey there @Tanath, welcome to the RPG.SE lair :)
 
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