I've been desperately searching around trying to figure out what dungeon crawls in B/X D&D actually looked like, but, although I've found plenty of extravagant praise for 'the good old days', no one seems to explain what actually happened in them!
Could anyone explain to me how dungeon crawls worked? As I understand it: there was a caller, who acted as the representative of the group for the DM. The group talked to the caller and agreed a course of action, then the caller told the DM. And all the exploration happened in 10 minute turns.