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12:15 AM
Menial house work is better with Two Steps From Hell
 
12:39 AM
hey there @JoelHarmon
 
hey @Shalvenay, how are you?
 
doing alright here, as for you?
 
Exhausted. Spent the weekend painting rooms, and still not done.
 
@JoelHarmon ouch. pondering some stuff over here, > NAB?
 
I've got maybe 5 minutes or so
 
12:42 AM
@JoelHarmon ah, nvm then I guess
 
I should be back on a bit later
 
@JoelHarmon will catch you then
 
 
1 hour later…
1:50 AM
DRUID: Is this your test or mine? RANGER: This isn't mine. DRUID: It's nature! You're a ranger! RANGER: Yeah but you're the hippie! #dnd
 
2:01 AM
@BESW LOL. and then my EVE main walks in and starts giving both of them a physics lecture
"Either of you run a particle accelerator before?"
 
2:20 AM
(although -- I think astronomy would be easier than particle physics -- who wouldn't want an astronomy lecture from an honest-to-goodness E.T who's been up-close-and-personal with much of the craziness the universe has to offer?)
 
 
5 hours later…
7:06 AM
mornin
 
afternoon
 
whatever it is :)
or whenever.
something.
 
7:25 AM
If anyone is interested in helping me: I am looking for a good term describing dice successes!
 
@DoomedMind Passes?
 
Mhhh, no, i don't think that'd work. I want to measure the amount of successes for rolls with many dice. I'd like something more in line with "Confidence" and "Expertise", something not as much technically correct as "success" or "pass", especially since one might need multiple "successes" to pass a skill check
 
7:54 AM
Have a look at what other games with a dice pool mechanic call it. (eg, Shadowrun, World of Darkness)
 
8:08 AM
Well, I don't know about SR, but the german edition of Mage calls them "success"...
 
8:40 AM
If “successes”, “hits”, “Erfolge” etc. don't fit for what you need, and you want something more flavourful (Mouse Guard calls the opposite of these Snakes, Torchbearer has Scoundrels – I don't know the positive ones at the moment) I think you need to either give us more flavour of what the general world is like, or more about what can increase the number so you see what it correlates with.
 
9:02 AM
+1
@DoomedMind In WoD one of the most confusing phrases is that a given number of successes (dice showing above target number) can result in a borderline/partial/full success (total result of an action).
I empathise with your need for a different word.
You can use "progress", "fortune", "advance" or "steps" but it's all about your game and setting
 
Consider widening your vocabulary range to things which are evocative of a movement or moment or accumulation.
Splats, bangs, bumps, ticks, points, taps, jumps....
 
[starts beatboxing]
 
9:26 AM
@BESW you there today?
 
Ish.
 
Dinner?
 
Baked cinnamon pancake and fried veggie sausage.
 
sounds lovely
 
9:41 AM
@Anaphory The system is not setting-specific, even though I'll be using it for a science-fiction type world.
@eimyr yeah, I feel many games using a dice pool have this problem. I'm trying to find something that is descriptive enough, but not setting-specific
 
That's your problem right there.
 
I kinda thought of something like "fortune", yes. But i'm not completely satisfied
 
"Descriptive" and "not setting-specific" are contradictory
it's like saying "I have this thing and I want it to describe something, but I don't know what"
 
mhh, i don't think its contradictory. "Confidence" and "Expertise" aren't setting-specific either and work fine too.
 
You can either settled for something generic - like your Fortune or Progress or even Success and be not-completely-satisfied or find a descriptor that works for your specific setting.
Thing is, with generic mechanics you want to keep your descriptors vague. For settings you want your descriptors to reinforce the setting.
 
9:47 AM
the problem with setting-specific descriptors is that I have to find other terms if I want to use the system in high-fantasy setting for example
 
@DoomedMind They aren't setting-specific, but they're descriptive of the system's assumptions about what kind of rolls are being made and what it means to do well on them.
 
@BESW yes
 
And thus far I haven't seen an explanation of the system's ethos.
eg, "Fortune" and "Expertise" have vastly different connotations that are almost contradictory and I don't know which would be more appropriate for your context.
 
Well, it works like this: Each of your skills have two values you can develop. "Confidence" determines the size of the dice pool. "Expertise" determines the maximum amount of "successes" that you can achieve without also getting adverse side-effects
"fortune" could then describe how good your skill check is.
which means, how many successes
 
If the determining qualities are confidence and expertise, then a luck-based descriptor seems misplaced.
 
9:53 AM
yeah
 
So what you're looking to describe is something that, in conjunction with expertise, leads to success, but if over-confident, leads to failure.
 
@Miniman, not necessarily failure, it could still work somewhat, but with drawbacks connected to the action
for example, you crack open the door, but in the process, you trip the alarm
 
chutzpah?
Gumption, initiative, enthusiasm.
Reach?
 
Well, Initiative is already a locked term, as it is used for the combat mechanics. Enthusiasm is kinda nice, but still somewhat off.
Reach actually doesn't sound bad.
Control?
 
10:08 AM
Effort?
 
effort isn't bad
it also translates well into german
If I don't choose the closest translation, Reach might also fare well
 
“Too much effort” is also a phrase that makes sense.
Means something different most of the time, though.
 
yeah
 
Which translation of Reach are you thinking of?
 
but Reach and Control have similar problems as they don't quite catch the overestimation/overconfidence metaphor
"Einfluss"
 
10:20 AM
@DoomedMind Are you familiar with the term "overreach"?
 
@BESW no, but then again, I'm not a native speaker. That is quite nice, thank you, I didn't know that
 
“over-” is probably a generally useful prefix to look for in this context.
 
true. I currently use "Overestimate" in my writings to describe this
but if I were to use "reach", "overreach" would be the perfect match
 
Commitment/Einsatz?
 
@DoomedMind If applying "effort" is not necessary you can have a nifty resolution mechanic that takes into consideration whether the action was "effortless" or "with great effort"
 
10:25 AM
(commitment would really only be fitting if you then committed dice to result or something)
 
@Anaphory That also would work well, as it makes sense in the context of what I described earlier.
its also very easy to directly translate
@eimyr that is an interesting idea, I'll have to think about that
@Anaphory, well, the system allows you to choose the amount of dice you throw, so I think "commitment" works fine as you have commited your attention/time/momentum to that action, and now cannot turn back
 
10:44 AM
momentum is also a good word
 
mhhh, not sure how it works for purely intellectual things...
although thought momentum... mhh
or intellectual momentum. I mean it works
 
“Impulsiv” has a nice negative connotation, if momentum is your choice.
@DoomedMind But in that sense, commitment is what governs what you put in, not what you get out.
Switch it around? Make “Enthusiasm” the base stat, and then “Confidence/Overconfidence” the result of the roll?
 
True, yeah. Switching them... That's not a bad proposition
 
You can obviously not spend more Effort than your Enthusiasm, otherwise it's Just Too Much Effort. Now if you come out very Confident, that's good. But if you come out with more Confidence than your Expertise, you are obviously Overconfident.
The disadvantage is that Overconfident does not have a good German equivalent.
“Eifer/eifrig/übereifrig” might come close, but has old, school and effort connotations.
All of which do not appy here.
 
11:02 AM
Your idea grows on me regardless.
There's "Überschätzen", though that would only work for over side
 
Vermessen/Maß/angemessen/?
Not good either.
 
Nope
Selbstüberschätzung?
Works, but isn't pretty
 
That sounds scary.
 
Yeah
:D
Typical case of German word construction
 
Would it translate literally self-over-estimation?
 
11:08 AM
Yes
 
Yep
 
11:39 AM
It's really difficult to find good wording in German
 
This sentence rings true regardless of the context.
 
 
3 hours later…
2:36 PM
Close votes plz; those answers are just going to keep rushing in.
 
 
2 hours later…
4:50 PM
Hey
 
 
3 hours later…
7:25 PM
@DoomedMind "ü!" [typewriter noises that last for minutes can be heard in the background]
 
8:02 PM
@Zachiel eh...what? :D
 
@DoomedMind I was hoping you'd get the reference. There's a scene in The Great Dictator where Chaplin dictates (how appropriate!) a lenghty sentence in German to his assistant. She only types a few letters and he looks at her with surprise. Then he ends the sentence with a single "ü!" and she starts typing furiously, upsetting him.
Or at least that's how I remember it in the Italian version of the movie. Apparently, the original had something different, now that I check it. Hardest reference ever. :(
 
8:24 PM
Well, i haven't seen the movie yet, my gf was not interested yet
It's on my list though
 
9:18 PM
We did have links to medieval manuscripts with crazy animals recently. Someone know a good way to search for something in such images? I'm looking for a scarecrow, wicker man or something like that.
 
Swords & Speakeasies! King Arthur meets the Mob in our latest Fate World of Adventure: http://drivethrurpg.com/product/189229/Under-the-Table--A-World-of-Adventure-for-Fate-Core?affiliate_id=24139 #PWYW https://t.co/hVa2SA8mxJ
@Anaphory What kind of image (photograph, lithograph, watercolour), and what do you want to use it for (private use, commercial use)?
 
Medieval manuscript illumination-like; for private use.
 
Then I'd suggest going to museum databases first.
 
I mostly know the koninklijke bibliotheek having an illumination search by topic.
But the words “scare”, “scarecrow” and “wicker” are not it that one.
Oh right, the images we had in chat earlier were mostly etchings, weren't they?
 
Dozens of museums have been publicly digitising their collections over the last few years.
**[Timely RPGery](https://docs.google.com/document/d/1nKltjD1HJ954pS3QZZL-E_ckNaKEeedxMKn7XwdFiio/edit?usp=sharing "Click for full source doc; please suggest items to pin!"):**
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[Follow](http://arsludi.lamemage.com/index.php/788/follow-needs-playtesters/ "Help playtest Ben Robbins' new game!");
 
 
2 hours later…
11:31 PM
@nitsua60 You're right, but he specifically wants to use Subtle Spell to cast Dispel Magic on the bubble effect.
 
@Miniman Yup, sorry--got that part now.
(It wasn't clear to me on first-read, but when I walked away I only got about 20 ft. before realizing what was really going on.)
 
@nitsua60 Yeah, been there a few times. (All the time.)
But anyway, looks good!
 
hey @nitsua60 -- will be AFK for a while, but should be around for a bit when I get back...
 
@Shalvenay Cool--just got back home from road trip, wife's at book club, so it'll be after bed until I'm really here. Just popping in for a minute or two at times for the next few hours.
 

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