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Jon
3:00 PM
@AlexandreVaillancourt UPDATED :d
Updated :D
 
w00t! I'll be able to keep on working on my farm during lunch time!
 
Jon
1.0.3
what changeD?
 
bug fixes
and you can use TAB in the server connection interface :P
 
Jon
what?
 
Ah, and the rotten food now remains on the inventory food tab
 
Jon
3:01 PM
yeah, this server thing
I can't type or anything in nit
it sucks really bad
someone is probably already released a custom server i imagine
 
Ah, no, I mean in-game, when you connect to a server
Nah, that server window is purely a log
there are server commands in-game, though
 
Jon
what if i want to reboot the server and send a message to everyone playing
IMPOSSIBRU
 
You log-in :P
@Almo Not enough bpm for me :)
By default, the server only accepts 8 connections, not sure what is the size of the bigger communities..
 
@AlexandreVaillancourt ah so you're a BPM fella. OK :)
 
Jon
da funk is a bpm?
 
3:06 PM
Yeah; when I work and need to focus, I listen to this di.fm/goapsy
 
Jon
burps per minute
 
Beat per minute?
 
Jon
i do about 0.2 burps per minute
 
and how many fps can you do?
 
Jon
0.01
depends if i had garlic
 
3:07 PM
hehe
 
@AlexandreVaillancourt hmm I read this is as very fast, sounds like 216 (I use a tool to measure BPM), but it dpeends on where you put the downbeats, could be 108. :)
 
Jon
216 burps per minute... how would you not puke?
 
@Almo Maybe my definition of what I like is not based on BPM then!
 
BPM is pretty important to most people, actually.
 
Jon
SPD
Yeah man, its important metric.
 
3:11 PM
I have a pretty high tolerance for low BPM :)
 
Jon
I have a low tolerance for country music
 
What about bluegrass?
 
Jon
Havin' an Ice Cold Beer, In mah pickup truck, driving down dirtroads in mah four bah four, country road, with mah country girl, twaannnng.
 
Jon
BlueGrass should be renamed to ShitGrass.
So much better than original.
 
3:13 PM
@Jon country girl? You mean cousin?
 
Jon
honkey tonk
 
me and muh girl broke up. But decided to remain cousins.
 
@Jon Well that guy is not redneck enough
@UriPopov hahaha!
 
Jon
not much of a choice
 
@Almo And this is hmm, well, it's not my kind of music :P
 
3:25 PM
it's pretty odd, but it illustrates why I think the previous one is "fast" and this is "slow"
 
88BPM is hella slow
 
yeah it is
 
Well, I think it won't bother or annoy me if it's playing, but I'll certainly not chose to listen to it :)
 
what i'm playin right now is 129
 
3:29 PM
I like hardcore
like angerfist
 
hardcore what
is it metal or gabber or something?
 
dont kno. I've always just seen it as hardcore
 
dood I think that's Gabber
 
well on wiki
 
someone who knows more might subdivide it something else, but it definitely has a gabber-type sound to it
 
3:31 PM
his genres are listed as Hardcore,Gabber
 
yeah that's pretty fast and noisy stuff :)
(I don't use noisy as a derogatory)
 
lol, no, if he says he listens to hardcore, it's because it's hardcore. it's the hardcore that is close to gabber, not to metal hardcore :P
 
:)
 
Once in a while I take a listen to frenchcore!
Wakes me up!
 
The number of electronic music genres is TOO DAMN HIGH
 
3:34 PM
Yeah, it has the advantage that you can find more something you like and put a label on it!
Too much coffee + hardcore/frenchcore makes me physically uncomfortable though :P
Lol, nice set of videos :P
 
THIS is an awesome site
I kind of liked "gloomcore"
 
Are you trolling our friends that are on mobile? :P
 
hahah sorry :)
 
Gees that seems like complete!
Ah man, the good old days of Industrial/EBM... reminds me of my CEGEP (College) years!
 
Sie
I'm going to make a game where you play as a crow.
 
3:50 PM
What do you do as a crow?
 
Sie
Swalk.
@Almo Do you happen to have a contact email for Simon Goodwin or a way to contact him? I ask because linkedin's asking for money in order to do so.
 
hang on
I sent him a mail asking if I can give you his address. Will let you know
 
Sie
Alright. I appreciate it.
I'm working on a video for Harmonix by the way. Mainly covers Frequency and Amplitude though.
Always been a big fan of them as they are pretty much the grand pappy of most rhythm games.
 
user92578
 
Sie
4:05 PM
Barely. Seems like something pertaining to grahics/models than anything.
 
4:15 PM
@Almo Uhh, flash
@Tyyppi_77 It is
A mod told me, that there's currently no official SE site to put the autodesk modeller questions, so they need to go here
 
user92578
What's a dude who uses a bazooka called? If one throws grenades, he's called a grenadier, so what's the same for a bazooka?
 
user92578
Asking for a friend.
 
@Tyyppi_77 I once heard it being called "Stovepiper"
 
4:58 PM
@Tyyppi_77 I'm going to vote to close... it's more suited to 3d modeling Q&A
 
Jon
5:13 PM
QUEUENAYE
 
5:28 PM
@Sie Beatmania is (the pappy)
I had Beatmania II DX for PS2
good fun, though most of the music was bad (as in all konami music games)
 
@Ali.S Until we have a 3d modeling stack, gdse is the only stack where maya and 3ds max questions fit, and it's related to game dev in this case, so it is on topic. For now at least :)
 
Sie
5:56 PM
@Almo I'll put in a note in the video. I still think Frequency/Amplitude is what truly set off the genre though.
 
Guitar Hero is
F/A both failed commercially
Amplitude sold about 100k copies, which is miserable for a pretty expensive PS2 project.
Guitar Hero made Konami's Guitar Freaks irrelevant. GF had 3 buttons, horrible UI, and half-length songs.
 
Sie
Ya I get that but it set GH in motion or am I in on the wrong here?
 
Red Octane who made the controller contacted Harmonix saying they wanted to make something like Guitar Freaks for home use. Harmonix said yes.
So perhaps at a certain level their work on those games precipitated GH, but the genre did not become mainstream until GH because of its huge accessibility.
Activision bought Red Octane to get the IP, and had Neversoft take over software development. Neversoft are the ones who fucked up GHIII
Perhaps Neversoft fucked it up at Activision's request, I don't really know. But that was when the gameplay of GH got ruined.
fortunately Rock Band continued what I would call "correct" gameplay. :)
 
Sie
@Almo I agree GH made it main stream but I've always felt the other 2 despite their commercial failure set the tone.
I'll add the info you gave into the video though.
 
6:12 PM
That will depend on your perspective. If you're looking from the creators' perspective, then yeah. But from players' perspectives, then it's GH. Choose one, both work. :)
 
I found the game GenePool
It's a neat little game
 
Sie
@Almo why not both? :)
 
an option
:)
 
Sie
I think I'll say Beatmania started the genre, Freq./Amplitude refined it, and TH popularized it
 
Nah, it's PaRappa the Rapper who started it all :P
 
Sie
6:21 PM
Ffs.
This conversation now...
 
Sie
@Almo Where does that leave me now?
 
@Sie your situation reminds me that I did not complete my Master's Degree, in part due to the research that was involved :P Can't write shit when your paper's going to be reviewed by a panel of PhD's... and you can't write shit when your text is going to be reviewed by the Internet :S
 
Sie
I think PaRappa is technically the first. So I'll say PaRappa started off the genre, Beatmania refined the genre with custom controls, Freq./Amplitude refined some existing concepts, and TH popularized it. Sound fair? Lol.
 
if you really want to get tehcnical...
 
Sie
6:30 PM
Oh Jesse. Lay it on me.
 
Toe Jam and Earl Panic on Funkotron had the beat-matching music gameplay before Parappa.
looking for the very earliest antecedent of some types of gameplay will drive you fucking nuts
 
Just don't try to re-write this: en.wikipedia.org/wiki/Rhythm_game
 
Sie
Couldn't you call Pong a rythem game with the noise? Lol.
 
Sie
I'm just going with PaRappa. Besides the focus is on Harmonix at the end of the day.
 
6:40 PM
Yeah, you can focus on that :)
 
the first Toe Jam and Earl said "You have to collect all the parts of your crashed rocket ship to leave earth."
But they didn't tell you what they looked like
then while playing you find this:
 
@Almo So.. terraria/starbound is just a ripoff!! REPORTED
 
And you think... "oh. this must be one of them."
 
@Almo They probably realised the problem when they were making the final assets
 
7:02 PM
I think it was intentional because it was funny
it's really obvious when you come across it. Those lights on it flash, too.
 
@AlexandreVaillancourt I guess
 
 
1 hour later…
8:16 PM
Someone who saw my critic comments on the greenlight invited me to three steam groups. It's absurd, these groups are (the biggest has more than 1.2k users) sort of garbage killers. they open threads when they see garbage / ripoffs /etc and most of the members are driven to give a positive/negative vote based on the mood of the thread
 
wandering gangs of internet gaming vigilantes.
people are such losers.
 
I knew that but I wanted your opinion..
 
:)
i wonder if these groups tend toward being in certain regions
 
do you think there might be a chance to poll and discuss tyyppi gunhero there? I think it may be possible that many of his downvote came from there. I recognized some of the users who criticized gunhero. @Tyyppi_77 ??
 
like, the idea of vigilante justice is common in the US
 
8:19 PM
Yup, people complaining and bashing and bitching have too much time to spare...
 
@Leggy7 hmm, not sure really
 
may be a double edge, I know
 
it's a reasoned argument about gunhero (plays differently), and you can't reason someone out of a position they did not use reason to arrive at
 
what do you think?
 
they saw the pixels, thought BROFORCE, and their mind is made up
 
8:20 PM
hmm yeah that might be true
 
I doubt they could be persuaded otherwise.
I recognize this is just my opinion on it though :)
I'm going to guess Steam knows about downvotes coming from a group
 
yeah but that group wears the clothes of a greenlight defender. and most of the reviews (good or bad) are not from dumb users
by the way @Tyyppi_77 should be ina safe zone now. so maybe doing nothing is the best way
 
Valve will probably evaluate the probability of a law case or something, and if they'll make profit out of selling it. If it's a blatant ripoff, they might just not want to put energy into it, but obviously, it passed the 'ripoff' test :P
 
8:36 PM
Well, so far I'm down to 24 errors from 34 errors... Sigh.
 
Jon
8:55 PM
That is like 27 percent
 
I don't want to admit how long that took either...
I think I might just have gotten rid of most of the remaining with a single line in my gradle file...
 
Jon
Oh well congrats bro
 
(Been working on compiling my build since yesterday)
Ironically, I met at work a guy whose job it is to help developers get their code to compile when being set up by editors and such today.
I'm remembering this more and more. Android is great if you use it on a regular basis. Upgrading Android versions/ support libraries is a royal pain...
Okay, so now I'm down to 9 errors...
Interestingly enough, the number of warnings seems to be going up.
 
Jon
Warning your code sucks balls here, here, here, here, here, and, here
 
9:18 PM
Pretty much.
A lot of the warnings are deprecated code that I'm not going to do anything about, or debug code that's harmless.
I'm not going to completely switch major library chunks to get a piece of code to be state of the art for code I'm not planning on actively maintaining.
For reasons I don't understand, I had copies of files that I had previously moved in two locations. The old locations of course didn't have the updates, which caused a few issues.
I think I managed to delete all of those...
 
 
1 hour later…
10:52 PM
@Jon thought of you
 
user92578
11:03 PM
@Leggy7 So are you asking me if you could/should open a defending thread about gunhero on a hater group?
 
more or less.. if you think that should be a thing you could be interested in
 
user92578
Naw that sounds like an awful idea
 
user92578
No offense
 
just won a game... we were like 17-2 behind in 10 minutes
 
I was uncertain too. sensed that double edge of such initiative
by the way I saw there is no open thread about gunhero in that group discussion
 
11:05 PM
our zeus did 40k of hero damage!
 
user92578
I think @Almo nailed it pretty well with "can't reason with those people"
 
user92578
@Leggy7 that I am glad to hear
 
11:44 PM
:D
@Ali.S wow
 
Whew, after 2 days, ~4 hours, of playing with it, I can finally compile my code from 2 years ago!
 
that's like the highest damage i've ever seen someone do by 5k
 
@PearsonArtPhoto yay
 
Of course, I fixed the one bug I needed to, it was a single line of code and took me 2 minutes to figure out.
 
that's how it goes
 
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