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1:40 AM
@BESW Definitely CIA.
btw, @BESW, Dragons of the Cuyahoga arrived in the mail today. (I'd forgotten I'd even ordered it! $1 used books, shipped media-rate, will do that to you!)
 
That's just what the reptilians want you to think.
@nitsua60 ooh.
I hope you enjoy it.
 
@nitsua60 it was a great book
I also hope you enjoy it
dragons! with other interesting magical things mixed in!
 
Like politics!
Maaaagical politics.
 
yes
indeed
 
1:57 AM
@BESW Jherala snorts
 
 
1 hour later…
3:06 AM
Hey @Magician, @BESW, thanks for the chat the other day about burnout. When I thought about it I realized things had progressed to the point where I wouldn't really enjoy even co-writing. But it turns out two of my players were keener than I expected to GM, so I grit my teeth (butbutbut spoilers!) and handed over my notes and they've been cheerfully plotting since.
 
Great!
 
So now I'm excited to see what they've cooked up. Not knowing what's going to happen next is a lot more fun when you're not the one who's supposed to know :P
 
Did you take over the character of the new GM?
 
disclaimer, I see nothing wrong with it if everyone involved with it is ok with it, but I don't personally like other people taking over my PC characters (NPC's are fine) and I don't feel particularly good about taking over theirs either
 
@Magician No, a while back one of my more interesting NPCs volunteered to go with them and has been gradually gaining abilities. I'll add a few more until she matches the rest of the party and play her as a PC.
We've already done this when one player wanted to run a session; we just switch which characters are PCs and which are NPCs.
@trogdor Agreed, after 2 years it wouldn't feel right, though I don't mind playing a PC as an NPC if we're down a player but need the party intact
 
3:21 AM
that would still make me feel weird, but again, nothing wrong with it
 
Well, I don't play them very interestingly or daringly - they fade into the background except during combat scenes.
 
I'd prefer not to use a temporarily playerless character as an NPC; try making them a plot hook instead
for example, being the target of a semi-successful assassination featuring an obscure poison both keeps them out of the game for a session, and leads to interesting questions like who is trying to assassinate you, why, and how do we get an antidote
 
3:56 AM
I like the way @BESW has handled it a couple of times, he has had PC's randomly glitch to another dimension where things are foreshadowed to them until the player comes back
the first time, he even actually told us what we saw there
actually, I guess that has only happened the one campaign
 
@trogdor Ooh, that does sound fun. In a good-sized group my go to is "they're off getting drunk somewhere" (the more humorously implausible this is the better), but in a smaller group where basic functionality depends on having everyone there, sometimes it's necessary to include them (unless you're going to remove obstacles on the fly that could only have been bypassed by the absent PC.)
anyway, I'm out - night all!
 
yeah,... we have actually missed sessions due to missing players
however, often we make up for it by doing something else, which is fine
good night
 
 
1 hour later…
5:09 AM
@SirTechSpec I'm glad it was helpful!
@SirTechSpec This is a major reason I like mechanics which give players more control over deciding what's happening, rather than just how they're responding to it.
 
I do like that too
but I will say that even as a pretty new GM,.. it is taking some getting used to
I am used to the GM being the person who is supposed to place wonderful surprises everywhere for the players,... that is not easy to do when the players suddenly know so much more about the world and contribute to it more (it isn't a bad thing, again, just getting used to it)
 
"What can I hit with a sword to summon my god?" -@UrsulaV's paladin, who is opposed to meditating. #dnd
In fairness, we immediately followed with "What can I drink to summon my god?" @RebelsHeart
 
 
3 hours later…
7:53 AM
o/
coincidentally one of my players is about to leave for a month so I too was having a problem what to do with his character in the meantime
the solution is going to be the character is going to be killed off and when the player comes back he starts with another one. Current character's death makes a lot of sense storywise player leaving or not, so I talked to the player and we decided on this solution
 
I figured this would be a handy conversation to have bookmarked for easy reference in the future.

Noclipping PCs for no-show players

Mar 31 at 6:57, 3 minutes total – 8 messages, 2 users, 0 stars

Bookmarked 28 secs ago by BESW

 
I usually do sessions only when everybody shows up, but in this case we can't just stop playing for a month, that's too long
 
I found that if there was much pressure at all for regular attendance, my friends would choose to just not come at all.
So I invented convoluted justifications for a complex ongoing plot that didn't require everyone being there, and eventually figured out there were already games which had that built in.
 
:)
 
yeah, usually even if we stop for someone, we at least switch to something else
 
8:06 AM
Still working on planning an adventure so it'll really last only one session, but we make it work better now.
 
some other system or a board game like Munchkin or House on a Hill,.. wtv the name of that one actually is
 
Heck, in Fate one thing we've done is say "Yes, the PC is still here. They don't get turns, but you can spend Fate points on their aspects to have them do things or make trouble as normal."
 
I'll have to try that fate one day, it seems a bit different from other systems. Maybe I'll get a chance to play it at some RPG convention
 
@BESW actually I had forgotten about this, I suppose it is comforting to know people could still do something with Brooklyn during the sessions that I GM
 
@Sejanus There's some old examples of play recorded in the conversations tab of the Fate chat and game room, mostly from back when we were teaching ourselves Fate Accelerated from the beta docs.
 
8:09 AM
hopefully by the time one of those happens he will be more fleshed out to the degree I want him to be
 
Ayyy, I'm back boys!
and girls and chinook helicopters
Been on holiday to NY
 
wb
 
Thanks duder
Playing a 5e game tonight too! What a combination!
Playing a tiefling paladin. I thought it'd be nice to be a snowflake for once
 
8:26 AM
[wave]
 
Hey BESW-beast
 
9:07 AM
Thought for the day: "Chubby Chasing" isn't much of an active sport.
 
9:27 AM
 
10:19 AM
Good morning.
 
 
1 hour later…
11:35 AM
@Polyducks nothing wrong with that :)
 
11:53 AM
@Polyducks I played a warforged paladin once which was nice, except I quit the game after a few months before I could actually do anything interesting with him.
 
@lisardggY Hey! Long time no see.
 
Hola!
 
What's new?
 
Hmpf. Dunno. Life, I guess?
Am currently down to one active campaign, which is currently on a break between seasons until the holidays die down.
 
Aw.
 
12:00 PM
But now, with the biannual convention behind us, I have time to work on changing my aspects and goals for the next season.
Also, I've decided that while I read the main site a lot less these days, there really isn't any good reason not to lurk in the chat room more. :)
 
@lisardggY Yey!
 
being a lurker is fun
XD
 
@trogdor After seeing how some previous games went, with people saying "well I didn't come because so-and-so said they weren't coming" (then they did), I made that a feature, not a bug: "We're playing a game every Wed night, with whoever shows up. If we've got enough people it'll be GURPS, otherwise board games." It's worked extremely well so far in terms of variety and flexibility.
 
@lisardggY Recent BESW news: I've written a game for a contest and have a draft for another one, as well as a few notes toward a game inspired by some tenets of my religion.
(The last of which I haven't talked about much in chat, for obvious reasons.)
@SirTechSpec You might want to also look into one-shot systems like Great Ork Gods, Cthulhu Dark, Roll For Shoes, etc.
 
@SirTechSpec we didn't technically make it a "feature" in an official sense, I think, but we have done it plenty enough
 
12:05 PM
@SirTechSpec We had a campaign, a few years ago, designed to allow for drop-in, drop-out player involvement, as well as accommodating players who want different settings. Basically it was a multiverse/parallel-universe setting with a mysterious agency who drafts people a second before their death from various universes.
@BESW Ooh, very cool.
Am always a sucker for *punk, as you may recall.
 
Indeed.
The game came out of thoughts following a session of Dog Eat Dog, mashed up with this conversation.
 
@BESW last time we tried to do a one shot (Microscope) it was three sessions before people were satisfied XD
 
And I like how you're integrating the mechanics with the issues. The axis of content is aligned with the axis of success resolution.
 
@SirTechSpec Well. Microscope isn't a one-shot system.
It's a system that can lend itself to one-shots.
Compare Cthulhu Dark, which has beginning/middle/end built into its GM prep formula.
@lisardggY "Axis of content"?
 
@BESW It looked like it was, more than the reality XD
 
12:11 PM
@BESW The Local vs foreign divide is both in the mechanics and the narrative.
Axis of narrative, maybe.
 
Ah, yes.
Very much inspired by All Outta Bubblegum.
(But with Dog Eat Dog's token mechanic creating a variable tipping point, via Cthulhu Dark's sanity mechanic.)
 
The other nice thing about board games is that they usually ask a lot less of us in terms of both effort and prep (like no prep) so we also do that on days we're all present but too tired to use our imaginations
 
@SirTechSpec Heh. I love no-prep RPGs.
Roll For Shoes being the quintessential example.
 
@BESW I'll have to take a look sometime. Until then, I'm off to work. Bye all!
 
ttfn
 
1:10 PM
@nitsua60 [wave]
 
 
3 hours later…
4:06 PM
@SirTechSpec I know some board games that need more setup (instead of prep) than some RPGsā€¦
 
 
5 hours later…
9:26 PM
@BESW ahoy!
 
9:46 PM
@nitsua60 How's?
 
10:10 PM
@BESW things?
 
Prexactly.
 
11:03 PM
Predetorxactly?
 
Pteroxactly.
 
11:55 PM
My cats are polydaxtly =)
 

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