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12:28 AM
 
 
1 hour later…
1:54 AM
 
2:16 AM
good morning
 
Hey.
Could someone flag this as obsolete, please? I upvoted it back in the day so now I can't flag it.
 
Done
 
Thanks.
 
2:31 AM
anyone alive here?
 
Occasionally
 
must be sleepy time then for most people
 
Stack Exchange chats are most active during working hours. During the week, that's nearly all the time because we have citizens from all over the world.
But it's currently the weekend just about everywhere.
 
during work time i have to work..
 
You can see this chat's activity patterns by time of day and day of the week in the graphs on this page.
 
2:35 AM
Ahoy.
 
i have a particular taught in my mind regarding crits/fumbles
actually mostly about how to resolve a fumble
theoretically every roll has a 5% to fumble.
 
What system are you talking about?
 
so on a fumble we could say, you drop the sword or damage yourself..
e4
 
@petex Er, 4e, you mean?..
 
according to this a soldier is not better than a farmer ..
yes 4e
 
2:40 AM
4e does not have fumble/autofail on natural 1
 
Yeah, 4e has nothing unusual happen on a natural 1.
(As an aside, in games where low dice results can result in automatic misses and the like regardless of your modifier, "fumble," "critical miss," and other such phrases often mean very different things. But 4e doesn't care because it doesn't use any of those phrases.)
 
in my house-rules i use the following: if a natural 1 was rolled, repeat the roll and subtract the value from the total result.
if result is not negative it fails, no damage
 
Actually, let me double check something...
 
if negative: bad things will probablt happen
there is however one downside of this
if players are high enough level, an their particular attack is over 20, and they fumble
even a 20 will not make them negative
 
@Magician The PHB doesn't have automatic misses, but the Rules Compendium does (page 216).
 
2:44 AM
@BESW Orly?
 
@Magician Yarly.
 
Curious little bit of stealth errata
 
(It also modified natural 20s to be automatic hits--and critical hits if the total attack result is high enough to hit normally.)
 
what is a rules compendium?
 
@BESW I believe that was the case before, too
 
2:47 AM
[re-reads]
Yes, you're right.
 
yes i use 20 also as autohit
 
i thaugt i have all books, but none is called rules compendium
 
@petex In general, I'd recommend not messing with 4e combat like that. It has enough complications as it is, and devotes a lot of effort to being balanced. That said, if you do want to introduce fumbles, consider something like this: when someone rolls nat 1, they get a choice: grant combat advantage until the start of their next turn, or make a save. On failed save, DM does bad things to them. This has to apply to monsters, too.
 
It's not really necessary if you have a DDI subscription.
 
2:50 AM
This gives players choice, to risk it or not. Which is a lot more fun than just rolling a die to learn you fell down a well.
To simplify things, monsters would almost always choose to grant combat advantage = faster combat, less rolls involved.
 
ahm, i like that
 
That being said, crits (and by extension fumbles) affect PCs a lot more than they do monsters. A lucky crit that a PC scores will simply end the combat a round earlier. The monsters will die anyway. A crit a monster scores might drop a PC, which is not the expected outcome.
2
 
i like the idea of giving the player the choice,
hm, i need to give this some taught :)
thx
 
No worries :)
 
i am still missing the critical fail
 
3:09 AM
Hey, @Magician, do you have any thoughts/experience with body-jumping/possessing villains?
 
i just found out that there are also High Criticals, kooool
 
You mean the "high critical" weapon property?
 
@BESW I expect they'll be very confusing if subtle, and would potentially stall the game as PCs refuse to trust anyone. I'm going to be afk for a while though, guests have arrived.
 
yez
 
 
1 hour later…
4:42 AM
I don't even remember writing a lot of these old answers...
 
5:32 AM
@BESW I agree with Magician about the potential slowing of story if the Players don't trust anyone... Is this for a long running story idea or just an encounter?
Because that idea sounds pretty cool for an encounter
 
I'm toying with ideas for the setting I'm working on in the Spoil-Lair.
 
 
2 hours later…
7:18 AM
Morning all, long time no see.
 
 
2 hours later…
8:53 AM
0
Q: How to choose the correct tags for questions in main?

AnnaI asked a question recently and added five tags. All of them had descriptions on what the specific tags should be used for. I found them all to be relevant to my question, throughout the descriptions, otherwise I would not have applied the tags in the first place. A few minutes after I posted my...

 
 
4 hours later…
12:28 PM
I've been digging through my old comments and came across this old question:
11
Q: Several damage reduction clarifications for Pathfinder

RobThere are a few bits about damage reduction that I'm unclear on in pathfinder, specifically... Easy one first; Do cold iron/silver weapons equivalent (+3) count as magic for purposes of ignoring DR? This is certainly implied, but not categorically stated as I read it. Is the only way to get an ...

I VTC'd it a while ago since I think it's fairly broad, but evidently it didn't get the necessary momentum or people thought otherwise. Could others check it?
 
@JonathanHobbs Sure, if you take a look at my meta answer to the above question.
 
@BESW Deal; will do.
 
I'm thinking flag for historical lock?
 
12:43 PM
> As for tagging to indicate the kind of answer you want to get--it's something we're still working the bugs out of, and you came a cropper on it.
I'm not sure what your expression means.
 
But fair enough, I'll use a less esoteric idiom.
Happy Riḍván, everybody!
 
 
1 hour later…
2:04 PM
0
Q: Should this knowledge check question have the [dnd-4e] tag?

Jonathan HobbsThis is regarding this question: How to handle player knowledge when they fumble a knowledge roll As you can see from the revision history, SevenSidedDie and I disagree about whether this question should have the dnd-4e tag. Currently, it doesn't, and in fact has no system tag at all. The most r...

 
 
4 hours later…
5:45 PM
Is there anyone better than me at finding that description of what 4e is by BESW?
 
5:57 PM
Nevermind
 
 
2 hours later…
8:08 PM
test
 
@LorryMcPorry You passed.
Is "Does sleeping in mithral breastplate incur fatigued penalties" a good question for the site, given that mithral has the following line?
> Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Heavy armors are treated as medium, and medium armors are treated as light, but light armors are still treated as light.
(Sleeping in anything heavier than "light armour" incurs a fatigued penalty.)
 
8:30 PM
[looks up how to use incur] Words, get better at them, Metool.
 
8:43 PM
Zachiel!
 
Metool!
'sup?
 
Asked a question.
 
I'm not sure about it. I think it's yes, you can sleep in mithral breasplate as you would in light armor, but literally it's not a "limitation".
So I'm not answering it.
 
Gah.
 
9:31 PM
@Metool I'm sorry [slowly pats 4-5 times on the helmet]
 

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